Global Gesture Recognition Market to Grow at a Cagr of 29.2 Percent over the Period 2013–2018.

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Date Submitted: 05/29/2016 10:37 PM

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Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. Gestures can originate from any bodily motion or state but commonly originate from the face or hand. Current focuses in the field include emotion recognition from face and hand gesture recognition. Many approaches have been made using cameras and computer vision algorithms to interpret sign language.

The report ‘Gesture Recognition in Consumer Electronics Market’ is segmented into five verticals namely, By Types, By Products, By Technology and By Geography. The market by Types includes: Hand Gestures, Facial Expressions, Body Movements and Finger Gestures. The gesture recognition in consumer electronics market has been categorized by its Products that comprise of Gaming Devices, Smartphone, Tablets and Laptops among others. On the basis of Technology, the market is segmented into Interactive Displays, Camera based recognition 2D & 3D, Infrared Sensing, Capacitive Sensing, Ultrasonic Sensing and others. The report is also analyzed based on geographic regions that comprises of Americas, Europe, APAC and others to provide comprehensive analysis about the gesture recognition in consumer electronics market.

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Gesture recognition enables humans to communicate with the machine (HMI) and interact naturally without any mechanical devices. Using the concept of gesture recognition, it is possible to point a finger at the computer screen so that the cursor will move accordingly. This could potentially make conventional input devices such as mouse, keyboards and even touch-screens redundant.

The key players for Gesture Recognition Market include:

• Microsoft Corporation (U.S.)

• Samsung Electronics (South Korea)

• Intel Corporation (U.S.)

• Sony Corporation (Japan)

• Texas Instruments (U.S.)

• Soft Kinetic (Belgium) and...