Final Proposal Document for Game Project-Feu Eac

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Myxia: Legend of the Demigods

“Two Races, a Thousand Year War – Everything must come to an end…”

A Project Proposal presented to the

Faculty of Information Technology Education Department

FEU East Asia College

Nicanor Reyes St., Sampaloc, Manila

In partial fulfillment of the requirements in

ITPMX103 - Project Management 1

for 1st Trimester, Academic Year 2013-2014

Team Chrysallis

Ibo, Christian B.

Legaspi, Luis Phillip T.

Ong, Dominique Curtis U.

Rayas, John Carlo D.

September 2013

* Table of Contents

Chapter 1 Introduction 1

Game Overview 2

Game Story 2

Level Design Requirements 4

Gameplay Mechanics 6

Concept Art 8

Chapter 2 Marketing Analysis 16

Game’s Target Market 16

Similar Titles in the same Market 18

Comparison of Selling features 21

Chapter 3 Technical Analysis 22

Game Platform 22

Character Point of View 22

Tools and Technology 23

Unity 23

Autodesk Maya 2013 23

SFXR 23

Adobe Photoshop 24

Algorithms of the Game 24

2D Visibility Algorithm 24

Area of Effect Algorithm 24

Raycasting Algorithm 25

Host Server Algorithm 25

Software Model 25

UML 27

Glossary vi

Chapter 4 Bibliography viii

List of Figures

Figure 11 Keyboard Controls 6

Figure 12 Mouse Controls 7

Figure 13: Glandur Protector of Sanctity 8

Figure 14: Nyx, The Acane Precept 8

Figure 15: Ultima Derivative (Guardian) 9

Figure 16: Sample Boss 9

Figure 17: Sample Mob 10

Figure 18: Character Design for Crusaders 10

Figure 19: Character Design for Renegade 11

Figure 110: Sample Shrine 11

Figure 111: Sample Female Character 12

Figure 112: Sample Female Character 12

Figure 113: Sample Female Character 13

Figure 114: Sample Male Character 13

Figure 115: Sample Male Character 14

Figure 116: Game HUD 14

Figure 117 Map Design 15

Figure 21: League of Legends (LoL) Gameplay (Butts, 2009) 18

Figure 22: Defense of the Ancients (DotA) Gameplay (DotA, 2011) 19

Figure 23: Smite Gameplay (SMITE,...