Three Perspective

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Date Submitted: 09/11/2014 12:08 AM

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Three point perspective

 linear perspective in which parallel lines along the width of an object meet at two separate points on the horizon and vertical lines on the object meet at a point on the perpendicular bisector of the horizon line

These are situations when the rules of one and two-point perspective begin to break down and distortions starts to happen. But there is a solution! Three-point perspective gives you the ability to make far more dynamic drawings.

The biggest difference in three-point perspective is that there are three vanishing points (VPs). Two are along the horizon, just like two-point, but the third VP is located either above the horizon (at the zenith) or below the horizon (the nadir), depending on the area you intend to draw.

Remember that in basic one-point perspective, lines are either vertical, horizontal or recede toward the vanishing point. In two-point, lines are either horizontal or recede toward one of the two vanishing points. In three-point perspective all lines recede toward one of the three vanishing points.

The three vanishing points make up a triangle, with the viewer’s center of vision roughly in the middle.

Try this technique to start making basic three-point perspective drawings.

Step 1:

To draw a simple shape in three-point perspective, start just as you would in rwo-point perspective, with a horizon line and two vanishing points as close to the edge of your page as possible. Only this time, rather than in the middle, place the horizon line close to the top of your page if the viewer will be looking down, or the bottom of your page if the viewer will be looking up.

Then, as far from the horizon as possible, place a third vanishing point. It can fall anywhere between the horizon vanishing points, though closer to the middle is better for our purposes.

Then, draw lines connecting the three VPs.

Note: This triangle is very important. In order to avoid distortion, you must try to keep your drawing within this...