Submitted by: Submitted by williamdonald
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Words: 685
Pages: 3
Category: Science and Technology
Date Submitted: 10/21/2015 04:21 AM
A digital classroom disseminates knowledge by using digital text, graphics, and audio-visual tools. The use of interactive presentations enhances the teaching process. A digital classroom uses software, such as educational ERP, and disruptive technologies such as LMSs and LCMS; and hardware such as interactive whiteboards, projectors, laptops, and tablets.
The adoption of cloud computing and learning analytics is positively influencing the overall growth of the market. As cloud computing helps users reduce overhead expenses by offering expandable on-demand services and tools, many educational institutions have begun to use the cloud for backup, storage, and computing.
Technavio's analysts forecast the global digital classroom market to grow at a CAGR of 12.55% over the period 2014-2019.
Browse Detail Report With TOC @ http://www.hexareports.com/report/global-digital-classroom-market-2015-2019/details
Covered in this report
The report covers the present scenario and the growth prospects of the global digital classroom market for the period 2015-2019. To calculate the market size, it considers revenue generated by vendors through the following segments:
K-12
Higher education
It includes revenue generated by hardware, software, and content delivery services across the Americas, EMEA, and APAC. The report also includes the vendor landscape and a corresponding detailed analysis of the top six vendors in the market. It discusses the major drivers that influence the growth of the market, and the challenges faced by vendors and the market at large. The report outlines the key trends being witnessed in the market that are likely to contribute to its growth during the forecast period.
Key regions
Americas
APAC
EMEA
Key vendors
Adobe Systems
Apple
Desire2Learn
Dreambox Learning
Intel
SMART Technologies
Market driver
Low total ownership cost
For a full, detailed list, view our report
Market challenge
Low digital literacy...