Global Gamification Market Size, Share, Trends and Forecast 2016

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Global Gamification Industry 2016-2019 Market Share and Size, Trends and Growth, Analysis and Forecast

Market outlook of the global gamification market

Gamification is the process of implementing game mechanics into a non-game context to drive user engagement. Points, badges, leader boards, challenges, and rewards are some examples of game mechanics. This market is expected to witness exponential growth during the forecast period and is envisaged to post a profound market growth rate of more than 48% by 2019. The growing need to improve customer interaction is a significant factor that is expected to foster market growth during the forecast period.

Technavio market research analysts envisage the Americas to account for more than 52% of the total market share by 2019. High market share of this region can be attributed to its high adoption rate of gamification applications. As gamification allows companies to gain a competitive edge over their rivals, an increase in their investments will augment market growth during the forecast period.

Browse Detail Report With TOC @ http://hexareports.com/report/global-gamification-market/details

Key questions answered in the report include

What will the market size and the growth rate be in 2019?

What are the key factors driving the global gamification market?

What are the key market trends impacting the global gamification market?

What are the challenges to market growth?

Who are the key vendors in the global gamification market?

What are the market opportunities and threats faced by the vendors in the global gamification market?

What are the key outcomes of the five forces analysis of the global gamification market?

Technavio also offers customization on reports based on specific client requirement.

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Table Of Content

PART 01: Executive summary

Highlights

PART 02: Scope of the...