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Date Submitted: 08/04/2016 12:56 AM
Hexa Reports
Market Research Reports and Insightful Company Profiles
Global Cloud Gaming Market Share, Size, Emerging Trends
and Growth, Global Insights, Analysis and Forecasts 20162020
The introduction and popularity of PCs and electronic devices and the rise of the internet have led to the
development and commercialization of gaming across the globe. Individuals are passionate about
interactive entertainment in the form of games, which have different genres and offer different user
experiences in a broad variety of platforms.
Individuals require platforms such as TVs, consoles, mobile devices, and PCs to play video games.
Various types of games are available for various kinds of gaming platforms. They are available in two
major formats: physical and digital. Games in the physical format are played through physical discs while
those in the digital format are downloaded or are cloud-based.
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Technavio's analysts forecast the global gaming market to grow at a CAGR of 29.33% during the period
2016-2020.
Covered in this report
The report covers the present scenario and the growth prospects of the global cloud gaming market for
2016-2020. To calculate the market size, the report considers the revenue generated from the webbased subscription of cloud-based gaming.
Hexa Reports
Market Research Reports and Insightful Company Profiles
The market is divided into the following segments based on geography:
Americas
APAC
EMEA
Technavio's report, Global Cloud Gaming Market 2016-2020, has been prepared based on an in-depth
market analysis with inputs from industry experts. The report covers the market landscape and its
growth prospects over the coming years. The report also includes a discussion of the Key vendors
operating in this market.
Market driver
Reduced costs and installation time
For a full, detailed list, view our report
Market challenge
Concerns...