Game App

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Date Submitted: 10/07/2016 06:57 AM

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Group no.1

Group leader:Morillo, Melody

Group members:Acaso, Christine

Cabal, Rea

Colina, Lorna

I. GENERAL SUBJECT AREA: Game Development

II. SPECIFIC TOPIC: Elf: Educational Fun Thinker: 3D Game for 3-5 years old

III. DEFINITION OF THE TOPIC:

3.1 Project Context

“Learning is experience, everything else is just information”

-Albert Einstein

Learning is fun isn’t it? Where does a child gain learning experience? And how can a child achieve learning through fun? Teaching young learners is a very rewarding task yet a difficult one, because children are restless, enthusiastic, imaginative and demanding.

According to Richard McDermott (1999), His view of how children’s minds work and develop has been enormously influential, particularly in educational theory. His particular insight was the role of maturation (simply growing up) in children’s increasing capacity to understand their world; they cannot undertake certain tasks until they are psychologically mature enough to do so. His research has spawned a big deal more, much of which has undermined the detail of his own, but like many other original investigators, his importance comes from his overall vision.

He proposed that children’s thinking does not develop entirely smoothly instead, there are certain points at which it “takes off” and moves into completely new areas and capabilities. He saw these transitions as taking place at about 18months, 7 year and 11 or 12 years. This has been taken to mean that before these ages children are not capable (no matter how bright) of understanding things in certain ways, and has been used as the basis for scheduling the school curriculum. Whether or not should be the case is a different matter.

Some people say learning is endless. Starting from childhood, one of the responsibilities of the parent’s is to teach their children. When the child grown up, they are still learning from...