Submitted by: Submitted by meprincutie
Views: 347
Words: 593
Pages: 3
Category: Business and Industry
Date Submitted: 03/22/2012 02:37 AM
AudioScrpit.js
private var audiostart;
private var audioend;
function OnTriggerEnter() {
audiostart = gameObject.Find("Camera").GetComponent("AudioSource");
audiostart.enabled = true;
}
function OnTriggerExit() {
audioend = gameObject.Find("Camera").GetComponent("AudioSource");
audioend.enabled = false;
}
Boholpampalife.js
var dead = false;
function OnTriggerEnter (myTrigger : Collider) {
if(myTrigger.gameObject.name == "heal"){
dead = true;
Debug.Log("kaboom!");
}
}
function Update()
{
if (dead)
{
Debug.Log("fallout was hit!");
myFunction();
}
}
function myFunction()
{
dead = false;
yield WaitForSeconds(0.1);
HealthControlbohol.LIVES += 3;
Debug.Log("transform");
}
Boholsunlightdamage.js
var dead = false;
function OnTriggerEnter (myTrigger : Collider) {
if(myTrigger.gameObject.name == "Cube"){
dead = true;
Debug.Log("kaboom!");
}
}
function Update()
{
if (dead)
{
Debug.Log("fallout was hit!");
myFunction();
}
}
function myFunction()
{
dead = false;
yield WaitForSeconds(0.1);
HealthControlbohol.LIVES -= 1;
Debug.Log("transform");
}
Boholwarp.js
var rolling : GameObject;
function Start(){
(rolling).gameObject.active = true;
}
function OnTriggerEnter (myTrigger : Collider) {
if(myTrigger.gameObject.name == "pedro_FINAL"){
Application.LoadLevel(24);
Debug.Log("ahay");
}
}
camiguinminigui.js
var guigui : GUITexture;
function OnTriggerEnter () {
guigui.enabled = true;
Debug.Log("ok na");
}
function OnTriggerExit () {
//guigui.enabled = false;
Debug.Log("dre pa ok");
}
Camiguiwarp.js
var rolling : GameObject;
function Start(){
(rolling).gameObject.active = true;
}
function OnTriggerEnter (myTrigger : Collider) {
if(myTrigger.gameObject.name == "pedro_FINAL"){
Application.LoadLevel(23);
Debug.Log("freddie nakatamak tae");
}
}
cinema1script.js
var rolling : GameObject;
function Start(){...