Global Gaming Market Expected to Grow at a Cagr of 6.7% 2014-2021

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Date Submitted: 11/23/2015 01:03 AM

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AcuteMarketReports.com has announced the addition of “Global Gaming Market Software, Hardware, Smart Phones, Computers, Animation regional analysis, Share and Forecast 2014-2021 “Market Research Report to their Database.

The online gaming industry is moving ahead rapidly with constant innovations. Multi-players, role-playing games, and different genres of games are in great demand. According to estimates, almost 60% of the population in the U.S. has access to games and nearly 50% households own at least one gaming console.

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While U.S. and Europe are currently the largest markets, Asia Pacific is the largest market led by China, Japan, and India accounts for 38.70% of market share in 2013 and will continue to dominate the global gaming market throughout the forecasted period growing at a CAGR of 6.7%(2014-2021) Primary motivators for the rapid growth of this market include greater penetration of mobile phones and internet. The gaming industry is largely dependent on internet and with intense internet penetration across the globe, this industry is set to record tremendous revenue growth

Companies profiled include:

1. Aardman Animations Ltd

2. Activision Blizzard

3. Capcom Co Ltd

4. DQ Entertainment

5. Electronic Arts

6. GungHo Entertainment

7. Kingcom

8. The Lego Group …

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This Research Report covers:

1. Historical data

2. Revenue forecasts, growth rates and CAGR upto 2021

3. Industry Analysis

4. Competitive Analysis

5. Key geographic growth data

6. Deep profiles top competitive companies

List of Figures:

FIGURE 1 Global Gaming Market: Facts & Figures

FIGURE 2 Hardcore Gamers Vs Casual Gamers

FIGURE 3 Popularity of Game Genres (%) in 2013

FIGURE 4 Global Gaming Market Share Penetration by Gender in % (2011-2013)

FIGURE 5 Percentage of...