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Date Submitted: 12/11/2012 04:35 PM

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Achievement system in lol – also add achievements tab

Daily, weekly, monthly achievements

Achievements based on character kills

Lore kills – for example killing khasix as rengar 10 times

Lore team ups – winning a game 10 times with draven and darius on the same team for instance

Get X double kills, triple kills, or quadra kills. Get a certain amount of IP per penta

FAQ

Q. What is the intent of achievements?

A. League of legends is a fast, evergrowing game. Since season 2 began with Riven, there have been a total of X amount of champions added between season 2 and season 3. With Season 3 starting there will be nearly 110 champions. Sadly, many of those champions are overlooked due to them not being as “powerful” as others. The achievement system is designed to bring some life to those characters, reward summoners in new ways for being awesome, and just another great avenue for new players to want to get into the game

Q. What can I earn by working towards achievements?

A. Great question! It is my hope that with this system it will allow players to earn things such as additional IP, IP boosts, RP, additional ribbons, loading screen portraits, as well as name plates

Q. How difficult will earning these achievements be?

A. The achievements will range from easy to obtain, to very difficult to obtain.

Q. Can you give a example?

A. Sure. So a simple achievement could be get 10 kills in a match. Not terribly difficult if youre awesome. A difficult one could range up to get a penta kill. Not something every summoner will achieve .

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Daily quests – get 15 kills total. Kill dragon 8 times. Kill Baron 5 times. Take down 20 inhibitors.

Weekly – get 100 kills total. Kill dragon 60 times. Kill Baron 40 times. Take down 150 inhibitors. Kill 10,000 creep.

Lore achievements – noxian vs demacian. Graves vs TF.

Full yordle match – the yordle 5

Play a game with auto lock random and win

Pick of the week. Play with these characters on your team....