Global Online Gaming Market Analysis, Size, Share, Growth, Trends and Forecast 2015-2019

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Date Submitted: 04/09/2015 03:04 AM

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ResearchMoz.us include new market research report" Global Online Gaming Market 2015-2019 " to its huge collection of research reports.

About Online Gaming

Electronic systems used to play video games are known as platforms. These platforms include TVs, consoles, mobile devices, and PCs. A wide variety of games are available for different gaming platforms. Online gaming facilitates multiple players worldwide to connect and play against each other. Online Games constitute a key segment of video games. They include casual single-player games, multi-player games, community-based games, and MMO games.

Complete Report With TOC @ http://www.researchmoz.us/global-online-gaming-market-2015-2019-report.html

TechNavio's analysts forecast the Global Online Gaming market to grow at a CAGR of 11.95 percent over the period 2014-2019.

Covered in this Report

This report covers the present scenario and the growth prospects of the Global Online Gaming market for the period 2015-2019. To calculate the market size, the report considers consumer spending on online games. It, however, does not consider the spending on hardware used to enable online gaming. The market has been segmented into MMO Games and Social or Casual Games.

TechNavio's report, Global Online Gaming Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. It also covers the market landscape and lists growth prospects. The report includes a discussion of the key vendors operating in this market.

Key Regions

Americas

APAC

EMEA

Key Vendors

Activision Blizzard

EA Games

Giant Interactive Group

GungHo Online Entertainment

King Digital Entertainment

Microsoft

NCSOFT

Sony

Take-Two Interactive Software

Tencent Holdings

Zynga

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Other Prominent Vendors

4A Games

5th Cell Media

Access Games

ACE...